INITIAL 2D RENDER
When I first made this render, I started by digitally overlaying an existing TT bicycle to map out hard points like the seat, wheels, and handlebar geometry. After loosely blocking out a shape I liked, I added light and shadows to quickly visualize the overall form.
Existing real life components like the crankset and derailleur were added later, along with the wheels, grips, and seat which I designed myself.
3D MODEL CONSTRUCTION
Alias to Rhino
The challenge now was to create a believable 3D model without compromising the essence and form of my 2D design. The frame had many complex surfaces that needed to connect to each other seamlessly, and I decided the fastest way to surface my design would be by starting with Autodesk Alias. Once the overall form was completed, I exported the file to Rhino where I added components including the crank and chain.